Holding Back

April 9, 2008

Back when my blog was at 1UP, I talked about World in Conflict. I was in the beta for the game and it struck me as something that was worth playing when it finally shipped. Today at Amazon, you can order it for $18. That’s a great price, and I had the game in my basket all ready to check out when I stopped dead in my tracks.

Who am I kidding, really? When will I have time to play it?!

It was like a bolt from the heavens. I clicked away from the page and only went back just now to get the link for this post. I’m sure World in Conflict is a game I would enjoy playing. I might even find it to be among my favorites, but seriously, I don’t have time for it. I’ve got at least fifty games here in the house that I’ve either played once or twice or never played at all. Many are still in their shrinkwrap. (That’s a new tactic I’ve used, BTW. I don’t open them so they have more resale value later if I never get to them.) So why do I need to throw World in Conflict on the pile with them?

The answer is, I don’t.

I find it astonishing how many games I buy, and how many that I know other people buy and end up doing the same thing with them. The likelihood of us ever getting to them is next to nil. Even if I retired today, I doubt I’d ever run out of games to play between now and whenever I leave the earth. At 36, how many years do I really have left? Half my life? Hopefully that’s the case, but even so, I will never run out of games.

This is blasphemy to the games industry. They want us to keep on buying and buying. Guys like me are the reason three consoles are viable right now. Without the Dave Longs of the world, it’s likely that the 360 and PS3 would be a lot further behind the Wii. In an article I wrote for CGM a few years ago, I noted that the 3DO was ahead of its time. Not necessarily because of the hardware, but rather because this hardcore group of people who buy any new electronic games gadget regardless of utility and price didn’t yet exist. Clearly those people supported the PS3 launch in droves, and subsequently got bored of Resistance a month later and wondered where more games were?

The same goes for the phenomenon of the Game of the Month on 360. It drives sales of one game, usually something very hardcore targeted, on that system each month. It’s rare to see something linger other than the occasional first-person shooter like Call of Duty 4. Everyone’s shilling for that new game via their Friends’ list, too. All your buddies see you playing Ikaruga, so you have to go download that one, too! After all, it’s only 800 Microsoft Points and it came out yesterday.

Peer pressure is a bitch, and before the Internet it was confined to your tight knit circle of geek friends. Now we’re all connected to each other and the geek talk flows like water across messageboards the world over. So when someone finds a good deal on another game everyone says is “pretty cool”, you can’t be left out!

I’ve often used the excuse of “research” for buying a title like this. Usually I do find them useful later on. But this time I’m saying “NO!” because I seriously cannot play it. I just rented Mass Effect the other night for heaven’s sake! Of course…. World in Conflict probably wouldn’t arrive until after I took that back… hmmmm…

NO!


A different kind of busy

April 6, 2008

Not a whole lot of gaming happened this weekend, unless you’re talking about the outdoor variety with kids in the starring roles.

My oldest son’s soccer team got pounded 6-1 on Saturday, though we played a lot better than the score shows. All coaches say that crap, right? At least this time it’s mostly true. We had a bunch of breakdowns that resulted in goals, but still had pressure on their net a number of times throughout the game. I was proud of my guys for playing hard the whole way through regardless of score. We’ll improve by next weekend again. It’s been an education now that we’ve moved up a level competition-wise. You just can’t make mistakes like we could in the fall.

His baseball team looks really good, though. Despite losing the exhibition game on Saturday, they made some great plays and gained confidence. The most surprising thing was our pitching, including my boy. The difference in his ability from last year to this year is immense. It helped that he took a two-day clinic, but it’s not all that. He’s put a lot of good work into his on-field performance. I don’t push him or my other boys like a lot of parents seem to do. We’re there to have a good time and just improve at the game. That said, he’s got a good school career ahead of him if he keeps this up.

The other two boys are settling into their coach pitch team. Not a lot to report there other than me being really worn out from all this coaching. I’m essentially a head coach (soccer) and an assistant (twice!) this spring so I’ve got very little time to breathe during those after work hours. With today being a completely off day, I just watched some auto racing (great IndyCar race… kind of dull Formula One event) and took my oldest for a bat and new glove. It was good to just relax for a change.

Back to the day job, coaching and video game reviewing this week. I should have final code for my next Crispy Gamer review any day now. I’m pretty excited about that and looking forward to the next one after it, too. I’ll have some time in between to play whatever I want so expect some updates then. C&C3: Kane’s Wrath did get some of my time this weekend and it’s still entertaining me. I need to get online with it, though. PS3 was a nice change of pace for some Internet browsing today. Don’t underestimate the utility of that device for regular old web browsing. It’s a lot better than you might think.

Kids keep on hammering on Super Smash Bros. Brawl. The Subspace Emissary is easily their favorite mode right now. Oh yeah, there’s a new Metal Gear Solid 4 wallpaper for PS3. Download it if you can. It’s cool.


April Fool

April 1, 2008

I suppose I could just post some ridiculous news you’d never believe here, but I’m not like that. The only April Fool I pulled today was claiming the bus was on its way before it really was, thus driving the kids crazy thinking they would miss it. You gotta do that kind of thing to kids once in awhile. It’s part of the reason for having them, to drive them as nuts as they drive you…

I also figured I owed people a post since Troy at Flash of Steel said he’s too busy this week. I know how that goes! While I don’t have nearly as many readers as him, I figure there’s a tiny bit of crossover. If you haven’t been checking out his series of articles on Roman computer games, you owe it to yourself to read them. Start with the most current entry right here.

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It’s been about a week since I last updated. Since then I’ve been mildly busy with game work while staying very busy with my day job, soccer coaching and baseball coaching. As for the game side of things, look for a preview of Gran Turismo 5 Prologue to appear at Crispy Gamer soon. Those soccer reviews should be available this week and the lost Dragon Quest Swords review will appear one day too. I know from experience that it’s hard to get a new site up and running efficiently so I don’t envy the staff at CG the tough job of making everything work just so.

Speaking of web sites, Andrew Bub announced that GamerDad.com will be going dark as he turns his attention to a more blog-like site and other projects including WhatTheyPlay.com. You can find the announcement right at the top of the main page there right now. As a going away present, he’s re-published the first review that ever appeared on the site, The Legend of Zelda: The Wind Waker. It’s hard for me to look at that one without noticing many of the mistakes in my writing back then. I think I’ve improved a heck of a lot in the last five years. Has it really been five years since the start of GamerDad? *sigh*

Wind Waker will always hold a special place for me. I played through the entire game with the help of my three boys and my youngest, Ben, became so attached to Link he still runs around here with swords shouting HAH HAH SHAAAAKKK!!! I think he’s been the little green elf on at least three Halloweens so far and probably a few more before he’s done. Link is a hero to him and that reminds me of just how much videogames need heroes kids can identify with to keep them coming back. I think a lot of the adults in the media and development part of this industry forget that we all became fans of this hobby as children and the games we were playing were nothing like the gun-laden realistic shooters that dominate the market today. I try to always keep that perspective when I’m reviewing current titles because I fear I’m one of the few that still has it thanks to my kids.

The game itself also has one of the most poignant moments in all of videogames when Link has to leave home to find his sister. I dare any of you not to get just a tiny bit heartsick as he waves to grandma from the deck of a ship. Few games have such an emotional scene in them and I think the expressive graphic style used in the game delivers that one with a realism that many “realistic” games never achieve.

Thanks to the GamerDad, Mr. Andrew Bub for the chance to write about some of my favorite games (and some not so favorite… just see the list) and help a few parents get a handle on what’s in them. Highlights of my time there include the Oblivion review, which along with The Long Shot column “Murderer’s Remorse” was, I believe, part of the reason the ESRB took a second look at Oblivion and re-rated the game to M. All The Long Shot columns in general are favorites of mine, and it’s a shame they won’t be available for me to link to anymore. Same goes for the reviews. I guess I better make sure I have an archive before it all goes away, eh?

This one’s kind of fun to read now. It’s my look at hardware at the end of 2005, right after the 360 had shipped and PS3 and “Revolution” still weren’t near manufacturing. I really need to scan through all those old columns for the “I told you so!” moments, though I’m sure I got it wrong as much as I got it right. I’ve always enjoyed evaluating industry trends, so hopefully I get to do more of that here on the blog or elsewhere soon. Anyway, once again, thanks to Bub for some great years. I’m sorry to see the GamerDad.com site go away, but I’m glad he’s landed on his feet elsewhere including Crispy Gamer.

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In addition to all the above, I’ve had a bit of a stomach virus bugging me since Sunday night. I think it’s finally at an end this evening but I guess I’ll find out in the morning. Illness at this time of year is tough for me with all the sports and day job junk that comes up in March/April.

It definitely kept me sitting on the couch or at the computer playing a few games. When it wasn’t GT5, it’s been Forza Motorsport 2 for later comparisons, Patapon on PSP, a tiny bit of Pro Evolution Soccer 2008 on the DS, a little Super Smash Bros. Brawl online and with the kids, and finally tonight I installed Command & Conquer 3: Kane’s Wrath on the PC.

Regular readers will remember that C&C3 was my number four game of 2008 so I was pretty pumped to get back in Kane’s world tonight. I’ve played through a couple campaign missions so far and man, I really do love the full-motion video they went back to in these games. People moan about it being badly acted, but I think it’s great that they take it so seriously. That’s part of the entertainment! As for gameplay, infantry is definitely more powerful than it’s been in the past and I just love the speed of these games. It’s an action-RTS that never lets up and for me that’s a massive part of the appeal. You simply can’t sit still. Graphically, the game looks better than ever. I figure I’m going to put a bunch of time into it until my next review starts so expect more in depth impressions here. Tom Chick didn’t seem too thrilled by it in his Crispy review, but if he’s bagging on the campaign, then I’m already enjoying a piece of it he didn’t so who knows where my opinion will end up.

All I know is I’ve got too many games to play and too little time, as always. If it’s not Kane, then I’d like to play more Frontlines or finally play through the single-player part of Call of Duty 4 on the PC. I haven’t even touched multiplayer in that game yet. I barely scratched the surface of Sins of Solar Empire. Company of Heroes: Opposing Fronts gets older by the day. Viking: Battle for Asgard seemed pretty cool and I’d like to get back to that. I really ought to spend some time with Universe At War on PC and oh I could go on for hours. Better to put an end to this 1300 word post right now and either play another game or go get some sleep so I can play again tomorrow night. Have a great day. Hopefully I’ll be back tomorrow With more.


Between Gigs

March 25, 2008

Crispy Gamer has kept me very busy for the last month or so. There are two new reviews for you to check out that were written by yours truly.

I absolutely love Frontlines: Fuel of War. I think it’s already one of the most underrated games of 2008. I’m going to be partaking of the Battlefield: Bad Company online beta on Xbox 360, probably soon after I finish typing this and playing some more Gran Turismo 5: Prologue, but Bad Company is going to have to be really phenomenal to pull me away from Frontlines.

You can find out in my review just why I liked it so much, and obviously I was lucky to not have technical problems like some folks did, but suffice to say it’s so good because it’s laser focused on taking and holding ground. There are a lot of jobs you can perform, but everyone’s an attacker or defender and I think that’s exactly what you need in capture point games. Nobody really wants to be a medic, so Kaos Studios did the right thing and did away with that entirely. It creates a harsh reality of quick death online until you learn to be more careful, but I think that ultimately results in a much more entertaining game.

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The other game you can read about is another I found to weigh in closer to the top end of the scale, FlatOut: Head On. If you dig racing games (and crashing games) and have a PSP, you really can’t go wrong with it. The nu-metal will grate with some folks, but you can turn that off, and the rest is definitely good enough to keep your interest for a very long time.

It’s one of the few PSP games that seems built for portable play, and I think that’s one of the most important things when you’re looking at handheld titles. I don’t want my games on the go to keep me tied up when I have to shut the lid or flick the switch and I really prefer when I can be at the end of a segment before having to do that. FlatOut: Head On gets that right. Definitely check out the review if you’re looking for some racing on PSP.

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There’s more on the way with my reviews of Pro Evolution Soccer 2008 on all major console platforms submitted. I’ll be sure to post here when that pops up. Also, I’m working on something else for Crispy while also checking out some games Sega dropped in my box. One of those is Viking: Battle for Asgard from Creative Assembly which I’ve already had some decent fun with. It sure is a pretty game, especially after you drive away the forces of Hel and make things all spring-like again. The brawling combat is a good time also.

Speaking of a brawl, the kids got Super Smash Bros. Brawl from the Easter Bunny and they’re in Nintendo heaven with that one. I’m right there with them wishing I had more time to play it, too. It’s hard to believe that the game surpasses Super Smash Bros. Melee because that title was already tipping the meter toward brilliance, but Brawl is easily the better game. It’s the kind of game that you know you’ll still be playing until they make another one… if they ever do. I don’t know where they’d even go next.

As an aside, a lot of what’s cool in the unlocking of stuff in Brawl was cribbed from the completely underrated Kirby Air Ride. I’m really glad to see designer Sakurai not turn his back on that title developed while he was still at Nintendo. It may not have come together perfectly, but that game is one my kids still play, and with good reason. It’s a quick and entertaining racing romp that contains a lot more technique than is evident at first glance, but its real genius was the unlocks board where you kept getting neat stuff just for playing the game and trying different things.

I really can’t wait to see what Sakurai works on next!

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Update!

March 15, 2008

Yes, I’m still alive!

Nothing new to link to, but two reviews are in the can awaiting posting. Another one will go in this weekend and another five soon after that (all those for the same game).

I bought another Xbox 360 to replace the one that’s back getting fixed for the second time. Once the one getting repaired returns from the magic 360 repairland, I’m going to ditch it on eBay.

The “new” 360s are clearly manufactured better than the earlier models. Even the power and audio-video cables fit better when you plug them in. It’s just plain obvious now that the machine was rushed to market, consumers be damned. I hope it never happens again, because to me it’s pretty insidious shit and makes me very unhappy to have been a pawn in their silly competition that they seem destined to lose anyway.

Anecdotes from the Three Red Lights 360 front… the local UPS lady asked “Is that an Xbox?” She knew just by the sight of the box. She specifically said that she gets around ten to fifteen per week. PER WEEK. Think about that for a minute before continuing…

She also noted that around the holidays it was far greater numbers, and last year it pretty much gave UPS all the work they could handle. The console is shit. Sure, there are some cool games, but the console hardware itself is shit.

At Game Crazy, while buying the new one today, someone else was trying to get theirs replaced. Also got the three red lights. He had some fancy faceplate and all painted up and whatnot. They had no used ones and there weren’t any anywhere in the company locally so this guy had to leave without a functioning one despite having a warranty purchased through them! Unbelievable. And the guy just took it. Walked out with his busted console and his tail between his legs while his mom talked about the Wii with the hired help and all the games she enjoys on there. I wish I could’ve had a Microsoft Exec right there to watch the scene unfold. It was positively absurd.

Of course that same Exec would have laughed as I purchased my second box. Let it be known that I wouldn’t have bought this one if I wasn’t reviewing product on the system. If it weren’t for that, and my still insatiable need to stay informed about gaming to give you the best coverage I can, this would have been it. Two failures is two too many. Microsoft better fix their shit next generation (if there is a next gen… recession on the horizon and all…), because if they don’t, it’s clearly all over for them with consumers. People can’t possible accept this kind of bullshit again. They just can’t be that stupid… can they?

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